1- Aggarwal, C. 2021. Branding and ai : Leveraging technology to generate brand revenue.
2- Business Expert Press. Retrieved on 10 May 2023.Available at https://ebookcentral.proquest.com/lib/lab-ebooks/reader.action?docID=6658957&ppg=151 -
3- Duggle, N. 2023. Advantages and Disadvantages of Artificial Intelligence. Retrieved on 14 May 2023. Available at https://www.simplilearn.com/advantages-and-disadvantages-ofartificial-intelligence-article
4- Aggarwal, C. 2021. Branding and ai : Leveraging technology to generate brand revenue. Business Expert Press. Retrieved on 10 May 2023.Available at https://ebookcentral.proquest.com/lib/lab-ebooks/reader.action?docID=6658957&ppg=151
5- Baker, P. 2023. Chatgpt for dummies. John Wiley & Sons, Incorporated. Retrieved on 7 May 2023. Available at https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/b5ag28/alma9920879208062Batat,
6- W. 2022. Strategies for the Digital Customer Experience: Connecting Customers with Brands in the Phygital age. Edward Elgar Publishing Limited. Retrieved on 11 May 2023. Available athttps://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/b5ag28/alma991380465406
7- Marr, B. 2019. Artificial Intelligence in Practice: How 50 Successful Companies Used AI and Machine Learning to Solve Problems, John Wiley & Sons, Incorporated. Retrieved on May 2023. Available at https://ebookcentral.proquest.com/lib/labebooks/reader.action?docID=5751846
8- Lanham, M. 2017. Augmented reality game development: Create your own augmented reality games from scratch with unity 5. Packt Publishing, Limited. Retrieved on 10 May 2023. Available at https://ebookcentral.proquest.com/lib/labebooks/reader.action?docID=4790570&ppg=20
9- Kipper, G., Rampolla, J., Kipper, G., & Rampolla, J. 2012. Augmented reality: An emerging technologies guide to ar. Elsevier Science & Technology Books. Retrieved on 13 May 2023. Available at https://ebookcentral.proquest.com/lib/labebooks/reader.action?docID=1073012&ppg=32
10- Kenyon, T. 2021. How are social media platforms using AI?. Retrieved on 10 May 2023. Available at https://aimagazine.com/ai-strategy/how-are-social-media-platforms-usingai?utm_source=pocket_reader
11- Marr, B. 2019. Artificial Intelligence in Practice: How 50 Successful Companies Used AI and Machine Learning to Solve Problems, John Wiley & Sons, Incorporated. Retrieved on 16 May 2023. Available at https://ebookcentral.proquest.com/lib/labebooks/reader.action?docID=5751846
12- Kang, H. & Lou, C. 2022. AI agency vs. human agency: understanding human–AI interactions on TikTok and their implications for user engagement. Journal of ComputerMediated Communication, 27(5). https://doi.org/10.1093/jcmc/zmac014
13- Duc,D. A.,Dong,T.T.B., Ho,T., & Nguyen, D. T. (Eds.). 2006. Ictacs 2006 – proceedings of the first international conference on theories and applications of computer science 2006:
14- The first international conference on theories and applications of computer science 2006. World Scientific Publishing Company. Retrieved on 9 May 2023. Available at https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/1hujjmv/cdi_proquest_ebookce ntralchapters_1681080_78_148
15- Grimes, B. 2022. What is DALL-E? How it works and how the system generates AI art. Retrieved on 17 May 2023. Available at https://interestingengineering.com/innovation/whatis-dall-e-how-it-works-and-how-the-system-generates-ai-art
16- Faisal, F. 2022. How design will fare in the age of AI. Retrieved on 21 May 2023. Available at https://readwrite.com/how-design-will-fare-in-the-age-of-ai/
18- Georgescu, Serban. “Application of artificial intelligence technology in product design”. Fujitsu scientific & technical journal 53 4 (July 2017): 43-51
19- Narayan, R. 2021. Multiply your business value through brand and ai. Business Expert Press. Retrieved on 7 May 2023. Available at:https://ebookcentral.proquest.com/lib/labebooks/reader.action?docID=6679897&ppg=49
21- Walsh, T. 2018. 2062: The World That AI Made. Black Inc. Retrieved on 5 May 2023. Available https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/1hujjmv/cdi_proquest_ebookce ntral_EBC5486298
23- Karaata, E. 2018. Usage of Artificial Intelligence in Today's Graphic Design. Retrieved on 10 May 2023. Available at https://www.researchgate.net/publication/331431169_Usage_of_Artificial_Intelligence_in_ Today's_Graphic_Design
28- Patrick D. Smith. 2018. Hands-on artificial intelligence for beginners: an introduction to AI concepts, algorithms, and their implementation (1st edition). Packt. Retrieved on 3 May 2023. vailable at https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/b5ag28/alma99204009490625
30- Zimmerman, M. 2018. Teaching AI: Exploring new frontiers for learning. International Society for Technology in Education. Retrieved on 1 May 2023. Available at
https://ebookcentral.proquest.com/lib/lab ebooks/reader.action?docID=5880832&ppg=40
35- Aggarwal, C. 2021. Branding and ai : Leveraging technology to generate brand revenue.
36- Business Expert Press. Retrieved on 10 May 2023.Available at https://ebookcentral.proquest.com/lib/lab-ebooks/reader.action?docID=6658957&ppg=151 -
37- Duggle, N. 2023. Advantages and Disadvantages of Artificial Intelligence. Retrieved on 14 May 2023. Available at https://www.simplilearn.com/advantages-and-disadvantages-ofartificial-intelligence-article
39- Baker, P. 2023. Chatgpt for dummies. John Wiley & Sons, Incorporated. Retrieved on 7 May 2023. Available at https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/b5ag28/alma9920879208062Batat,
40- W. 2022. Strategies for the Digital Customer Experience: Connecting Customers with Brands in the Phygital age. Edward Elgar Publishing Limited. Retrieved on 11 May 2023. Available athttps://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/b5ag28/alma991380465406
41- Marr, B. 2019. Artificial Intelligence in Practice: How 50 Successful Companies Used AI and Machine Learning to Solve Problems, John Wiley & Sons, Incorporated. Retrieved on May 2023. Available at https://ebookcentral.proquest.com/lib/labebooks/reader.action?docID=5751846
42- Lanham, M. 2017. Augmented reality game development: Create your own augmented reality games from scratch with unity 5. Packt Publishing, Limited. Retrieved on 10 May 2023. Available at ttps://ebookcentral.proquest.com/lib/labebooks/reader.action?docID=4790570&ppg=20
43- Kipper, G., Rampolla, J., Kipper, G., & Rampolla, J. 2012. Augmented reality: An emerging technologies guide to ar. Elsevier Science & Technology Books. Retrieved on 13 May 2023. Available at ttps://ebookcentral.proquest.com/lib/labebooks/reader.action?docID=1073012&ppg=32
44- Kenyon, T. 2021. How are social media platforms using AI?. Retrieved on 10 May 2023. Available at https://aimagazine.com/ai-strategy/how-are-social-media-platforms-usingai?utm_source=pocket_reader
45- - Marr, B. 2019. Artificial Intelligence in Practice: How 50 Successful Companies Used AI and Machine Learning to Solve Problems, John Wiley & Sons, Incorporated. Retrieved on 16 May 2023. Available at ttps://ebookcentral.proquest.com/lib/labebooks/reader.action?docID=5751846
46- Kang, H. & Lou, C. 2022. AI agency vs. human agency: understanding human–AI interactions on TikTok and their implications for user engagement. Journal of ComputerMediated Communication, 27(5). https://doi.org/10.1093/jcmc/zmac014
47- Duc,D. A.,Dong,T.T.B., Ho,T., & Nguyen, D. T. (Eds.). 2006. Ictacs 2006 – proceedings of the first international conference on theories and applications of computer science 2006:
48- The first international conference on theories and applications of computer science 2006. World Scientific Publishing Company. Retrieved on 9 May 2023. Available at https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/1hujjmv/cdi_proquest_ebookce ntralchapters_1681080_78_148
49- Grimes, B. 2022. What is DALL-E? How it works and how the system generates AI art. Retrieved on 17 May 2023. Available at https://interestingengineering.com/innovation/whatis-dall-e-how-it-works-and-how-the-system-generates-ai-art
50- Faisal, F. 2022. How design will fare in the age of AI. Retrieved on 21 May 2023. Available at https://readwrite.com/how-design-will-fare-in-the-age-of-ai/
51- Mchunu, S. 2023. How to Detect AI Content in 2023. Retrieved on 10 May 2023. Available at https://www.webfx.com/blog/content-marketing/how-to-detect-ai-content/
52- Ivanovs, A. 2023. 5 Tips for Detecting an Image Generated by AI. Retrieved on 10 May 2023. Available at. https://stackdiary.com/ai-image-detection/
53- Creswell, J. 2014. Research Design : Qualitative, Quantitative, and Mixed Methods
54- Approaches. 4th ed., international student ed. Thousand Oaks: SAGE Publications, 2014.
55- Print. Retrieved on 16 May 2023. Available at https://lut.primo.exlibrisgroup.com/permalink/358FIN_LUT/b5ag28/alma9913804654062
56- Sue, V, M., & Ritter, L. A. 2016. Conducting online surveys (Second edition.). SAGE.
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61- Rafay, A. 2021. Understanding the Impact of Artificial Intelligence on the Design Industry. Retrieved on 4 May 2023. Available at https://readwrite.com/understanding-the-impact-ofartificial-intelligence-on-the-design-industry/
62- Aela, E. 2023. Artificial Intelligence: How AI is Changing Art. Retrieved on 6 May 2023.
64- Earle, M. and Earle, R. (2000) ‘Adapting the methods of product design to the changes.’
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Prof. Dr. Elsayed Ibrahim Kandil, Research Paper Called “The Role of Graphic Art in Terrorism” - 2020